![]() ![]() Sure, INJ Culbard’s art is great, especially as he’s given more range with this story to cut loose and draw big, exotic, fantastical landscapes and creatures, but Lovecraft’s rambling, barely coherent story is totally forgettable. ![]() It’s wholly unengaging as nothing in the story feels like it matters. This is HP Lovecraft at his most free-flowing and least horrific, and yet completely uninteresting too. Everything that happens along the way is similarly confusing and random so it’s hard to care about any of it. It’s a quest story where the end goal is never very clear and the resolution is puzzling. And that’s why it leaves so slight an impression. Like a dream, you can’t really make sense of the story, you can only let it wash over you. He sets sail on flying ships full of humanoid monsters, meets the Cats of Ulthar (who, of course, also talk) all so he can travel to a mountain with a face on the side. anything goes! Carter rocks up in a forest of giant mushrooms with talking rodents. ![]() The Dream-Quest of Unknown Kadath is plotted using dream logic, ie. His nutty friend tells him to pray to the dream gods or something and they’ll let him find it again (!?). Randolph Carter dreams of a sunset city and decides to go looking for it(?!). ![]()
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